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feat: Fixing up the gdscript LSP connection to the Godot server.
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@@ -1,5 +1,7 @@
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return {
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flags = {
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debounce_text_changes = 100,
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}
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filetypes = {
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'gd', 'gdscript', 'gdscript3'
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},
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root_markers = {'project.godot', '.git'},
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cmd = vim.lsp.rpc.connect('127.0.0.1', 6005)
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}
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